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Zombie
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Neutral Evil (Zombie)

2 Undead
Size
Medium
Speed
30 ft.
Initiative
+4
STR
17
DEX
10
CON
10
INT
10
WIS
10
CHA
10

18 experience points

Defense
12 Hit points
AC
14

Flat-footed
14
Touch
12
Fortitude
+0
Will
+3
Reflex
+0

Resistance:
Damage Reduction 5/Slashing

Immunities
Mind-Affecting, Fear, Compulsion, Emotion, Poison, Disease, Charmed, Dazed, Stunned, Death, Sleep, ability score damage, drain
Energy: Negative
Effects And Conditions: Nauseated, Fatigued, Sickened

Offense
Melee: Slam
Range: 2 ft.
Attack: +6
Damage: 5-10 Bludgeoning 1d6+4

BASE ATTACK BONUS
+1/-/-/-
COMBAT MANEUVER
+6 Bonus 16 Defense

Features and Abilities
Charge, Coup de Grace, Demoralize (Persuasion), Treat Affliction
Fighting Defensively, Acrobatics (Mobility)
Improved Initiative, Damage Reduction 5/slashing, Toughness, Feat, Coup de Grace, Undead Creature

Analyze Skill: Lore (Religion) DC 10

CR0.5_ZombieStandard (4c44d7b485cbc8741a1c91affd8a03f3)
ZombieStandard_Naked (2b7ffba8499db9d4c91fba9e3208d2fb)
ZombieStandard_Shirt (ba7fef2b5a21eea47944f3d4014bb43e)
Zombie_Chainshirt (6520f7e6fe7ea5048881055269542906)
Zombie_Hide (674293c10bfd11246bb8c8b421921fa6)
Zombie_Scalemail (a1c315aaee6ba75468fdef1864ee3bcb)
FeastZombie_Simple1 (effd211a23a16224cace1e057cd4f991)
FeastZombie_Simple2 (fcde048d9f2fb6f4fa468d0fd13a8a7d)

Zombie is an enemy in Pathfinder: Kingmaker.

Description[]

Zombies are the animated corpses of dead creatures, forced into foul unlife via necromantic magic like animate dead. While the most commonly encountered zombies are slow and tough, others possess a variety of traits, allowing them to spread disease or move with increased speed.

Zombies are unthinking automatons, and can do little more than follow orders. When left unattended, zombies tend to mill about in search of living creatures to slaughter and devour. Zombies attack until destroyed, having no regard for their own safety.

Although capable of following orders, zombies are more often unleashed into an area with no command other than kill living creatures. As a result, zombies are often encountered in packs, wandering around places the living frequent, looking for victims.

Notes[]

  • Begins combat debuffed with permanent Staggered.

Locations[]

Variations[]